Fantastic Friday Read: “Xbox Supports Mental Health Through the Power of Play”

Hobie Henning
2 min readDec 9, 2022

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I thought this was a good article. I forget sometimes how much broader the video gaming community is than when I grew up in which I was mainly marketed towards teenage boys like myself. You had the rare games like Barbie or Animal Crossing that was marketed towards my sisters, but it was pretty rare. Gaming has changed so much in my time of playing split-screen console multiplayer games with my siblings, high school friends, and college dorm mates. I’ve always read a lot of books and watched TV shows, I guess because of that I gravitate towards story-driven games, but I know that my brother prefers team-based multiplayer games. I don’t play games as much as I should, but when I do I do deeply enjoy it. You know you’re fully an adult when you have to schedule video game time on your calendar to make sure you actually set time aside to play. Anyway, I thought this was a good article with good recommendations (including game recommendations), more inclusive Xbox Avatars + items, and a note Microsoft introducing gaming-related soundscapes to the Calm app.

I thought the last one was particularly neat because gaming is so broad these days its not always about getting the most headshots in Halo or Destiny…games like StarDew Valley, or Disney Dreamlight Valley can be calming and relaxing to a great many people.

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Hobie Henning
Hobie Henning

Written by Hobie Henning

IT Support Specialist V and Spring Hill College graduate who loves all things tech. If it has a flashing LED it has my immediate attention.